I'm Juan Andrés Nin a programmer and game designer from Uruguay with more than 13 years of professional experience.
In 2021 I cofounded Tragico Media and in 2023 we released our first game Tourist Trap on Xbox and Steam.
Previously I worked at Ironhide Game Studio.
Since 2024 I've also been doing contract work as a game programmer. I'm always looking for fun new stuff to work on so don't hesitate to contact me.
I have worked on the following games:
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Programmed and co-designed the whole game using Unity on PC as well as the Xbox port.
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Worked as a contract programmer to help with the EA release. Reworked the entire UI, bug fixing, performance improvements, controller support, gameplay systems.
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Worked as lead programmer on multiple prototypes during preproduction and led a team of three programmers from this stage onto softlaunch.
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Worked on a team of three programmers making a new engine using C++ and cocos2d-x. This engine runs the iOS, android and PC versions of the game. Worked alongside artists and designers on the original campaign.
Became lead programmer after the game's release working on content updates as well as maintenance. -
Worked alongside artists and designers on the original campaign as well as content updates.
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Worked alongside artists and designers on content updates.
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Ported the original Objective-C game using cocos2d to PC using Unity and C#. Worked alongside artists and designers on content updates.